function action(c, b, a) {
    if (cm.getQuestStatus(6410) == 1) {
        cm.forceStartQuest(6411, "p2");
        cm.sendNext("Thank you!")
    } else {
        cm.sendNext("Please, free the monsters!")
    }
    cm.dispose()
}
var status = -1;

function start() {
    status = -1;
    action(1, 0, 0)
};